Time: 90 minutes

Requirements: IndexCards, felt-pens, tape, sticky notes and a flip-chart

Create a loose atmosphere

Every Retrospective I start with a short warm up game to create a loose atmosphere and interconnect left and right half of the brain. Today I did ‘Finger Tag’ from Erich Ziegler’s ‘das australische Schwebholz’. (5 min)

Start the Retrospective ‘Draw the Problem’

Let participants sit around a table and give everybody a large IndexCard and a felt-pen.

Ask the participants to think about a problem or challenge which occoured during the sprint and they are still puzzled about. What problem would you like to solve today?

Ask them to find their personal topic and write it down. In addition, everybody should create a list of 5 items which helps them to describe the problem.  (5 min)

Now, ask the participants to flip over the index card and let them draw a picture – a metaphor – of the problem which helps them to describe their topic to the team. It’s not about drawing an artwork or creating a very beautiful picture. The drawing simply should help explaining the problem. (have different coloured felt-pens available) (5 min)

Teams draw their ChallengeAsk everybody to post their index card on the wall with the picture at the front and name them.

Let participants stand in a semi circle around the picture wall. Every peer has now max 3 minutes to describe her problem-metaphor to the team and create a common understanding what it is about. Questions from the team are allowed. (15 – 21 min)

After creating a common understanding for every problem, ask the team to sit down again and have sticky notes available. Everybody should write down one possible solution or action item on a sticky note for every single problem. (5 min)

draw the picture - StoryBoardLet them post their solutions around the index cards and again stand in a smie circle around the ‘problem wall’.

Now, every indexs card owner read aloud the solutions given by the team and let the initiator of the solution explain if necessary.

Let them discuss the solutions and create concrete action items which the facilitator writes down on a flip chart.

This takes the most time as the team need to decide what needs to be done to solve each problem. (35 – 45 min)

Write down every Action Item, referred to a teammember with a due date.

action items Matrix

Wrap up the retrospective and ask if everybody is fine with the outcome. Ask for feedback.

Take over the Action Items to the process Backlog of the Team.

Idea by Gamestorming ‘Draw the Problem’ which I adapted to my purpose of having a Sprint Retrospective