the Conflict Dojo

2 Comments

About half a year ago I announced the Conflict Dojo on my blog and asked volunteers to try out the format. Before publishing the instructions for everybody I thought I could need some help for improving this new format.

Conflict Dojo

I’d like to thank Andrea Chiou, Ruud Rietveld,  Nils BernertSilke Rothgänger and Stefano Klinke for giving me feedback and helping me to make the format more simple, more safe and now it can be fun as well! =;-)

The Conflict Dojo is still easy to scale

You can arrange settings from 4 up to xxx people without having a facilitator for each table. Now one Facilitator can easily handle settings up to 20 people. If you have more, count one facilitator per 20 people.

As I’ve created the format as part of a 2-day conflict handling training for Agile Teams, you’ll need at least 90 minutes to run the basic version of the Conflict Dojo. The more time you have, the better it is as you’ll be able to play several rounds. On the other side of the coin, even one round can be very exhausting due to intense discussions and can take up to 1 hour.

Preperation

Create settings with tables for 4 people, 3 can be ok as well if needed. I recommend and prefer 4 people per table. For each table you’ll need to prepare the following:

  • tabletoys
  • 1 dice
  • a pile of plane A5 index cards – red – called challenge cards
  • a pile of plane A6/A7 index cards – yellow/white – called strategy cards
  • marker
  • 4 prepared plane A6/A/ index cards in yellow or white (strategy cards) with
    • fight back
    • ignore & avoid that there is a conflict
    • solution focused questioning
    • NVC (Non-Violent-Communication)

prep cards

Connection

Let everybody take some red and some yellow index cards and a marker. Build pairs. Let the pairs talk about the question ‘remember some old or current conflicts’, write down each conflict on a red Index Card – one card per conflict. Now think about how you’ve handled these conflicts, did you had a solution, have you made the conflict worse? What was your strategy? Write down each strategy / handling-type on one yellow index card. Elaborate what you have written down with your partner.

Concept

Introduce the ice-berg-model and explain how conflicts emerge. As a little help, here is the description of Paul Watzlawick’s model of communication:

A conflict exists, when the Iceberg’s collide on the level of relationship. Pure contentions on a factual level are almost handled as solvable or not solvable problems and challenges or seen as a conflict of opinion or dispute.

Tension and differences are becoming conflicts when involved parties are not able to handle them constructively anymore.

IceBerg Model

Reconnection

Find a table, 2 pairs at each table. You have 5 minutes to introduce your conflicts and strategies. Try to explain why in each situation the IceBergs’s did collide.

Concrete Practice

Arrange all red challenge cards on the table so that you can read all the conflicts. Build on pile of cards with all strategy cards, now integrate the prepared cards as well. Shuffle the pile of strategy cards. At the end place them on the table, face down.

Give a short explanation of the prepared strategies:

fight back
you feel offended and do what ever is needed to protect yourself and fight back with words
ignore & avoid that there is a conflict
try to ignore all direct addresses and speeches, talk about something else
solution focused questioning
try to find a solution, ask questions, be empathic
NVC (Non-Violent-Communication
explain the 4 part process of NVC

All 4 players role the dice ones. The player with the lowest points will start the first round of the Conflict Dojo. The first player can now choose a conflict he would like to practice. Normally this will be a conflict the player currently has.

All three others at the table take one strategy card without showing it to somebody else. They will also role the dice again to find the second player – count clockwise if you want. When the second player is found, the 2 others put back their strategy card at the bottom of the pile and they become observers.

Before starting the role play, give all 2 players about a minute to prepare and sink into their roles. The first player will have to address the conflict with the second player. As the second player will have to act as the strategy card tells him, his reaction might be not his normal reaction.

tabletoys

The player who addresses his conflict can change his strategy during the role play, the second player should stay at his ‘card-given’ strategy. The observers make notes during the conflict on an index card.

The current round is over as soon as the conflict is solved or one player shows his stop sign. A stop sign can be a raising hand, a prepared card or whatever you agree on upfront.

Conclusion

After a round is finished, make a debriefing – this might take a few minutes as all 4 players will discuss what happened and how their behavior was influenced.

When the debriefing is finished, the player to the left of the previous first player will become the new first player. All others will take a strategy card and role the dice again until the new second player is found. A new round of the Conflict Dojo is about to start.

final conclusion

After the last round is played, let participants pair up, if possible with somebody they haven’t talked to so far. Give a timebox of 5 minutes for everybody to have a walkabout and discuss the question, ‘what do I take with me out of this session and how will I integrate it in my daily life?’.

co-creation of Ewan McGregor

Leave a comment

As a second post about the first Agile Coach Camp in the Netherlands, end of April 2012, I’d like to tell the story how the Ewan McGregor game was born.

elephanjt in the room

The elephant is in the room

One of the most challenging situations for a team coach or even a team itself, is dealing with an ‘elephant’ in the room.  In reality I need to say – avoid dealing with the ‘elephant’ in the room.

What is an elephant in the room, sometimes also known as the pink elephant? In simple words, it’s an obvious situation within a human social structure, nobody wants to talk about and even avoid facing this obvious situation. It’s also a part of teamdynamics. You can read on wikipedia: elephant in the room

I’ve experienced several situations in the past, where there was an elephant in the room – in Teams, in relationships – private and business, even within whole departments or companies. But how do you deal with such situations? Do you confrontate, what can be very hurtful, or do you deal with symptoms? My experience is that you need to be very sensitive when dealing with such crucial topics – and never forget, there is a reason why a problem has reached the level of an elephant in the room!

A background of such situations is based on fear of conflict and a lack of trust – the two most important issues of dysfunctional teams, as well as fear of loosing status. During a coaching session, while reviewing such an ‘elephant in the room’-situation, I had the idea of creating a game where such a situation will be simulated and players need to deal with it. My intention was to create a safe environment which allows players to explore such sensitive situations and learn how to deal with them for the purpose of creating awareness.

I was thinking about different approaches to achieve that game but unfortunately a promising idea was missing. But hey, this is a perfect topic to explore during an open space session and the Agile Coach Camp Netherlands was just a few weeks ahead.

Agile Coach Camp Netherlands – 2012

So, during creation of the OpenSpace marketplace I offered a session for co-creating an interactive game to deal with an elephant in the room. Fortunately approx 10 people showed up for the session – wow, that was much more than I hoped would come.

What happened now, I don’t know how to describe it best, let’s just say – what happened now was just magic!

The game was evolving out of an empirical process of simulating an ‘elephant in the room’ – in the true sense of the word! We created a huge obstacle with chaotic piled chairs in the room and taped a real tight space around this obstacle.

We then simulated some situations where a team of participants had to deal with daily work while they had to move within the tight taped space around the piled chairs. After simulating some real world examples of team-issues we removed all the chairs so that just the taped space was remaining on the floor. We asked the team to repeat all team situations in the room, imagining that the chairs were still in the room.

As an Agile Coach Camp is an OpenSpace unconference, there were Bumblebees and Butterflies dropping in the session room by chance. You might be able to imagine that this must be a funny situation for an observer who does not know what’s happening in that team, where people move within an empty space and make strange movements like a pantomime.

When we asked the newcomers what they observed, they told us that it is strange, it’s obvious that there is something wrong in the team but that they’ve had no idea what’s going on and why the hell the members move so strange within their teamspace . We then invited the newcomers to start coaching the team. What happened next surprised everybody attending that session. Remember – the team members move around an non-existing chaotic pile of chairs!

When asked by an observer what they are doing there was just a simple answer – ‘we are working’. When asked why they move so strange, the outrage of the team about that question became obvious – we don’t move strange, we’re just doing our work as usual. The team members started to defense and became more or less angry about some questions of the observer/coach. Very interesting emotions and a very dangerous situation for the coach emerged. With one single wrong question you can ‘close the door’ for gaining trust of the team. The coach is an ‘outsider’.
What is very interesteing, each time when I facilitated that game, and as far as I know other Facilitators made some similar experiences, almost the same emotions show up, created virtually. Teams start to defense the way they work, even if it’s obvious that there is a problem. Even if it’s just a role play, participants tell that they feel a need for defending themselves, they feel the ‘hot air’ etc.

It was amazing, we created a virtual ‘elephant in the room’ and were able to discover all the emotions which occur also in real situations of this kind.

We then started to concentrate on coaching such a situation and how this uncomfortable experience can be handled. That’s were the real work starts!
When appropriate facilitated and coached, this game can be a great eye-opener for dysfunctional teams and can create new insights, options and opportunities for dealing with crucial issues in teams.

After all

We haven’t published the game-instructions so far. But we asked via the LinkedIn-group ‘Agile Games’ if somebody wants to try out this new game and lots of people did. Several Coaches all over the world have already tried out the Ewan Mcgregor game and gave us some interesting feedback. In addition, I facilitated the game also several times so far. What we’ve found out is, that this game is very helpful and provides a lot of learning experiences and insights in team-dynamics. It’s not just for teams, also for coaches it is an awesome experience to be in the role of a team member and experience the emotions when an ‘outsider’ starts to coach a team on such a crucial topic…

Feedback

If you’re interested in running that game please give me a ping or have a look at the ‘Agile Games’-group on LinkedIn. Beyond that I will publish the game instructions Facilitation Flash Cards.

If you have already tried out the game I’m very curious to read about your experiences – please leave your comment here!

Postscript

A lot of people are asking why ‘Ewan McGregor’ – isn’t that a famous actor?

Yes, that’s true – he is an actor and I need to say that his name has no direct connection to the purpose of the game! During the co-creation session we found out, that when running this simulation with a team which has to deal with such a real ‘elephant’ issue, it might be not a good starting point to introduce a session called ‘the elephant in the room’ – it just could influence the outcome or behaviour of individuals. So we just called it ‘exercise without a name’. And as this naming did not sound appropriate to us, we had the idea to just use a shortcut of it, so we ended up with EWAN. And as somebody called instinctively cool, let’s call it Ewan McGregor… that’s it… =:-)

Play4Agile – #p4a

1 Comment

What is the most attractive, easiest way to promote learning, create valuable meeting outcomes, motivate and boost teams, raise commitment and just get the best out of every involved person? Right: through play!

Dr. Brian Sutton Smith – Professor Emeritus of the University of Pennsylvania and leading proponent of play theory explained in his book ‘Ambiguity of Play’ that the opposite of play is not work, it’s depression!

Pat Kane, writer, musician, consultant, player, theorist and activist states in his book ‘the play ethic’ that play will be to the 21st century what work was to the industrial age – our dominant way of knowing, doing and creating value!

Play4AgileLogo

In May 2010, Olaf Lewitz did a StrategicPlay® session at Agile Coach Camp Germany. Inspired by this session Martin Heider had the idea to create an unconference concentrated solely on the topic of serious games for agile teams. Organizers for such an unconference were quickly found – it turned out that a lot of coaches had already discovered the value and fun of games played in a serious context, and used them regularly.

A first in-person meeting of organizers to create an unconference for serious games took place in summer 2010. For 2 exciting days we created our first joint vision for Play4Agile and started planning. Not surprisingly that these two days were tremendous fun, as we created our vision and planned using StrategicPlay® facilitation, powered by LEGO® SeriousPlay™!

play planet drawingAgile conferences and unconferences are popular meeting places where coaches, trainers, and all people interested in agile topics, learn from the experiences of like-minded people and exchange knowledge. Play4Agile sets itself apart from other agile un-/conferences in a couple of ways. Not just that participants are having fun and learning from each other by exchanging serious games for 3 days in a cozy hotel in the country. Also, every evening participants enjoy playing games in the bar. This is not a must, but each participant likes to do it! At the bar it’s ok to play games just for fun, without any serious context.

FLUXX at the BarThis whole mood of playing games together for 3 days leads to irrepressible spirits and gives the unconference the character of a magical, familial event.
Furthermore, there are no keynotes, no lectures, mostly interactive sessions and the OpenSpace is facilitated by participants on a daily rotation.

It’s not only a perfect place to learn how to practice and use serious games for agile teams, it’s also the perfect place to create new games, as all participants are passionate about testing and experimenting with new game ideas and prototypes! For example, Fearless Journey, Nobody’s Perfct, Towering Options and Lean Procrastination – the last reponsible moment game are all games invented at Play4Agile.
Moreover, we have lots of other activities like theatre games, learn how to design and make a game or how to create games to solve problems. The whole event transforms into a huge playground!

Open Space Marketplace

The Play4Agile unconference is completely based on Open Space technology and took place for the first time in February 2011 with the theme ‘Serious Games for Agile Teams’. In 2012 the motto was ‘High Playformance for Agile Teams’ and 70 participants from all over the world enjoyed this special unconference. As Play4Agile 2012 was already booked after nine hours, you should mark your calenders, because the date for Play4Agile 2013 is already fixed!

To put the Play4Agile spirit in a nutshell: Play, have fun & learn!
www.play4agile.org

2 great TED talks about the importance of play:

Stuart Brown’s TED talk – play is more than fun
Tim Brown’s TED talk – creativity and play

I’ve written this article for the ‘whoisagile’ project by Yves Hanoulle and it’s published in the 13th version of the ‘whoisagile’ book. Thanks to Deb and Martin for proofreading end editing!

Dragon Lady

Discover your inner Planet (at) Play4Agile 2012

Leave a comment

Play4Agile Logo

Last weekend, the Play4Agile 2012 took place at Seminarzentrum Rückersbach, a beautiful venue near Frankfurt. Our theme this year was ‘High Playformance for Agile Teams’ and as the first Play4Agile in 2011 it was a great success again. The event is reinvented itself and that makes the unique power – quote of Christine Neidhardt.

On the 2nd day of the Open Space event, Jenny Jepsen, Martin Heider and I did the session ‘Discover your inner Planet‘. The idea was to run a session with a technique from CoActive® Coaching combined with StrategicPlay® powered by LEGO® SeriousPlay™. Jenny, Martin and I are all StrategicPlay® Facilitators. Moreover, Martin and I are currently doing our vocational training for becoming a CoActive® Coach.

Play4Agile - discover your inner planet - towerWe designed the session during a lunch break and ran it in the afternoon with 20 participants. We started the session with skills building exercises. Skills building are exercises for becoming familiar with LEGO® and reaching a metaphorical flow.

Play4Agile - discover your inner planet - tower - storytelling

First, participants were asked to build a tower, share what’s special about their tower with all other participants, the storytelling, and then adapt the tower to an agile tower. Again, participants had to share what makes their tower agile with all other participants.

To reach the next metaphorical level, we then asked the participants to build a model which describes they’re passion about attending the Play4Agile Unconference.

Play4Agile - discover your inner planet - passion about p4a12 - 1Play4Agile - discover your inner planet - passion about p4a12

These two pictures are models which were built by participants, showing their passion for attending the Play4Agile Unconference 2012.

Again, each participant had to share their model through storytelling.

Now, everybody was in the right mood and flow to start their journey to their inner planet. This journey is a mental one and a technique from CoActive® Coaching, which is used as a tool for discovering individual fulfillment.

Play4Agile - discover your inner planet - journeyWe asked all participants to close their eyes and relax. We turned on some chilling out music and started the mental journey to the inner planet by telling an inspiring and visionary story for the mental journey. This took about 5 minutes.

At the end of this mental journey, we asked the participants ‘how does it feel to live on your inner planet’, open your eyes and build a model which describes this feeling.

You may ask youself now, hm, how can you build a feeling with LEGO® bricks. Indeed, this is challenging. But if you once have the chance to attend a StrategicPlay® session, you’ll discover how this works and I’m pretty sure you will be surprised and amazed!

Here is a picture of such a model which was build by one of the participants:

Play4Agile - discover your inner planet - how does your planet look like, how does it feelThis model was a rotating one, turning on it’s own axis!

As we just had 60 minutes for our session, we had to stop after this exercise. You can build up to this by start to extract individual guiding principals, fulfillment goals or start to discover your personal inner team which lives with you on your inner planet and guides you through life…

how I became a certified StrategicPlay® Facilitator

Leave a comment

standard LEGO brickWhen I was a child, I was addicted to playing with LEGO®. It wasn’t unusual for me to wake up at 4-5 o’clock in the morning, even before going to the kindergarten or later to school, dump my tons of LEGO® in my whole playroom and start building models, spacecrafts, airplanes, fantasy buildings – whatever came to my mind.

This didn’t change until I get my first computer – at the age of 11!

I sold all my LEGO® for next to nothing at a flea market when I was 12 years old and never was sorry about that until nearly 2 and a half years ago.

LegoStoreAt that time, I had a walk through the city of Cologne and discovered a LEGO® store. I stopped gazing at the showcase and was totally fascinated to see Star Wars models built with LEGO®. I just had to enter the store and at that moment my mind changed immediately into the mindset of a young boy.

I walked through the store and was looking at all the bricks with the eyes of a 10-year-old. Incredible!

After this event I found myself more often in the toy department when I went shopping. And even more often, I bought LEGO® bricks or sets instead of buying food.

One year ago a key event happened. As I have been an Agile Project Manager and Certified ScrumMaster for about 3 years now, I was participating in an agile training in my company in spring last year as we are currently working on an agile transition to change the way we work.

We had a three-day training on agile principles and methods with external coaches. On the second day there was an agenda topic which was strangely called hands-on solutions with LEGO®.

I was delighted by the prospect of playing with LEGO® but had no idea which serious background this might be.

Olaf Lewitz, a StrategicPlay® Facilitator, did a workshop based on LEGO® SERIOUS PLAY™ (LSP). InStrategicPlay logo the beginning Olaf explained that LSP is a methodology for exploring and dealing with real opportunities and issues in real time and that it’s a process for groups and teams for thinking, communicating and problem solving. Amazing!

We had an interesting session with lots of fun in team building with StrategicPlay®. What a great experience. We used LEGO® for getting insights we never would reach by a simple discussion. My brain starts sprinting by these exercises. Awesome!

After this three-day training on agile principles which I helped organizing, Deborah Preuss, one of our agile coaches, asked me if I would be interested to help organizing a conference for agile games. I was delighted that she asked me and as I love to play serious games it was a pleasure for me, even if I did not know how such a conference could look like.

Some weeks later I was invited to participate in a two day planning workshop for that conference.

Hamburg WappenI arrived at a Friday morning in Hamburg and was a little bit late. When I entered the office where all the organizers for that conference met, I started to realize where I was: It was the office of Jens Hoffmann from Hoffmann Consulting and his wife Katrin Elster from StrategicPlay®. They share a big office. Was that real? I was at the heart of StrategicPlay®, the heartbeat of LEGO® SERIOUS PLAY™? I was overwhelmed and daunted in once and a little bit nervous. There were 10 people sitting around a large table and I took a seat too.

This was the beginning of two days full of creativity, inspiration, energy and pure passion. Katrin, Mrs. StrategicPlay®, facilitated the planning workshop as a large StrategicPlay® session based on LEGO® SERIOUS PLAY™. It was incredible; we created the vision for the unconference for games for agile teams.

Katrin did an amazing job. After some warm up exercises with LEGO®, everybody started to build his own vision for this unconference. Afterwards we all build a shared model together where all individual relevant vision parts were put together to one common and broader vision. The Play4Agile was born!

We all had a great weekend in Hamburg and at this point I’d like to thank all participants for this experience which was unique for me. Thanks to Katrin Elster, Christine Neidhardt, Deborah Preuss, Ilja Preuß, Jens Hoffmann, Olaf Lewitz, Martin Heider, Jens Korte, Heiko Stapf and Andreas Thier. From the start of these two days I felt like arriving at home!!!

Some weeks after this impressive experience, Olaf facilitated a second, more extensive session with LSP in our R&D Site in Trier at my employer. Topic: ‘How to build a framework fit for feature teams’. And the outcome was one more time absolutely incredible! All critical voices from the beginning, ‘we don’t want to play LEGO®, we need to work on our issues’ went silent. Out of this second session we extracted guiding principles we’re still following.

My third session with LEGO® convinced me that I had to learn these StrategicPlay® Facilitator skills because it is such a great tool for gaining insights about oneself, impacts you’re struggling with and how to solve them. It creates a valuable outcome which no human brain is able to obtain by discussing, brainstorming or even just thinking about. You design strategies you should concentrate on for reaching a special goal. And most of all – it seemed that this tool was especially created for me!

passion in StroyTellingThus it was unavoidable that I participated in the StrategicPlay® Facilitator training by Katrin Elster and learned how to use this fascinating tool in a serious way. Last week I received my Certificate as a StrategicPlay® Facilitator and I’m looking forward to create my first workshop on my own to help teams and organizations to focus on realizing goals by using creativity.

In addition, at the last weekend the Play4Agile (#p4a11) unconference for Games for Agile Teams, which we started planning last year in Hamburg based on StrategicPlay® took place in lovely Rückersbach, near Frankfurt. It was a great success, participants loved it and I see so much overwhelming comments on Twitter about #p4a11. Great!

Today, three days after this unconference, I’m still totally energized by this happening, meeting friends, new friends and most of all we are all loving Serious Games and also some silly games which were just fun.

Yes, Serious Play rocks and I’m looking forward to facilitate my first workshop with LEGO®! Huuuuuuaaaahhhhh!!!!!!!!!!!