The Agile Actor – Agile Stroytelling

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… or: how to bring more daily-fun in your daily Scrum!

In agile teams it’s usual to use storyboards for visualising your work and to create transparency about the progress and what’s happening. It doesn’t matter if you are using a storyboard as a Scrum team or if you visualise your work by using Kanban.

snoopyA lot of teams I met in the past worked also with avatars on their storyboard. Instead of having a name-tag on a magnet, you can use an avatar, a character from your favourite cartoon, movie or adventure. Just print out a picture of your avatar, cut it out and stick it on a magnet. Now you can use your avatar on the storyboard. Some teams put their avatars on the task they’
re currently working on. This leads to more transparency as you can directly see on the storyboard which teammember is working on which task.

The Agile Actor – Agile Storytelling

Some weeks ago I was searching for something new to bring more fun to the daily work. I was thinking about how to use the avatars more intensive? People love their avatars, they love the characters and stories around them. Thus, people have a special relationship to their character. They know their behaviour and their special skills. They know what perspectives their characters prefer.

How to use it, how to play:

Use your avatar-team during your daily stand-up. Ask each teammember to participate the daily-Scrum in the role of their character. Each teammember should give their status-update to the team from the individual perspective of their avatar.

Positive effects:

  • each teammember will learn and train the power of storytelling
  • fantasy will be stimulated which can lead to more creativity
  • more fun in your daily work
  • looking at your daily challenges from a different perspective can lead to new insights

In addition, you can ask your team if they want to extend this kind of role playing game. If your team is crazy enough you can ask your team to participate all Scrum meetings in the role of their characters.

For more diversity and to avoid wearisome repetition you can close each role playing game iteration (sprint) within your retrospective by asking all teammembers to find a new character they’d like to be and start the new sprint by printing out a new avatar and stick it on their magnet… be crazy, be creative and have fun…

Scrum Simulation – the Scrum LEGO® Airport

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you’ll find the download link for the manual at the bottom of the page

The Idea of a Scrum Simulation with LEGO®

Scrum LEGO Airport at Global Scrum Gathering SeattleIn the beginning of the year 2011 I had the idea for a Scrum Simulation with LEGO®. A Scrum Simulation which needs to be scalable. Scalable for Teams with different stages of knowledge about Scrum. Useful for Beginners as well as Advanced. Usable as a Simulation for ‘easy’ Scrum as well as a Simulation for Scrum of Scrums. Feasible to run with 1 to x Teams. Interesting especially for Software Developers and technical Freaks. In addition, people should learn the Scrum Workflow, it’s Artefacts and Meetings by having a lot of fun.

the Airport Team ILEGO® is a plaything everybody knows, all around the world. As I’m a StrategicPlay® Facilitator, a creative Problem solving Solution with LEGO® based on LEGO® Serious Play, I know how to use LEGO® in a serious context with a joshing course.

ambulanceAn Airport is a complex enterprise system with lots of complex dependencies and lots of technical interfaces. Nearly everybody knows how an Airport works or rather the workflow starting by leaving the car at the parking lot, check in the luggage, receiving a boarding-card till having a seat in a plane. And when arriving at the destination, you want to have your luggage back at the baggage claim.

Hence the idea of a Scrum Simulation with LEGO® in a context of an airport seemed for me an interesting challenge to cover my demand of a scalable approach.

Scrum LEGO® Airport @ Scrum Safari, Cape Town, 2011

Thus I created the Scrum Simulation, Scrum LEGO®Airport with the following scalable stages:

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1,5h Appetizer – conference format

Prerequisites: some Scrum Basics

Participants: 5 to 50 ppl + n Observer

4h stand alone Economic Simulation with Focus on Scrum Basics

Prerequisites: no background required

Participants: 5 to 50 ppl + n Observer

8h Beginners combined with a basic Scrum Training

Prerequisites: no background required

Participants: 5 to 21 ppl

8h Advanced combined with a Team Visioning Session with StrategicPlay®

Prerequisites: experience with Scrum

Participants: 1 Team

What do People learn in the Scrum LEGO® Airport Simulation?

Team Story BoardPragmatic understanding that Scrum is about self-organizing Teams, Cooperation, Communication, Understanding, Respecting People, Teamwork, Creativity and Productivity.

Understanding the Scrum Workflow by building valuable products for the customer in each Sprint Sprint demowhich can be delivered after every iteration. Understand what needs to be build first so that the customer can start transporting people after the first sprint and add value from Sprint to Sprint so that the enterprise ‘Airport’ can grow constantly and the customer can grow her business.

I ran the Scrum LEGO® Airport at

different Company’s

Global Scrum Gathering Seattle, May 2011

Scrum Gathering South Africa, September 2011

Agile Prague, September 2011

Download the manual:  Manual the password for the file is vinylbaustein